Effective 5 October 2026 · applies to Alloyra for iOS
In short: Alloyra keeps your works on your own device and sends nothing anywhere. There is no account, no advertising, no analytics and no tracking.
So the works are still there tomorrow, Alloyra keeps one small save on the device you play on. It holds:
Nothing in that save says who you are, and it never travels off the device.
No name, email, location, contacts, photos or other personal details. Alloyra has no sign-in, opens no network connections of its own, and ships without third-party analytics, advertising or tracking code of any kind.
Purely to run the game: to post the right board, keep your fittings installed, show your bonds and grades, and respect your lever settings. All of it is worked out on the device itself.
You decide how long the save lives. "Wipe the works" on the wall clock clears it in one go, and removing Alloyra from the device erases it entirely. If your device makes its own system backups, the save may travel inside them according to your device settings, the same as for any app.
Alloyra is a puzzle game for general audiences, families included. It gathers no personal information from players of any age, so there is nothing about a child for it to hold or share.
Should a future version of Alloyra treat data differently, the new practice will be described here, with a fresh effective date, before that version is released.
Alloyra is developed by Foisor Sabina. Any question about this policy can be sent to GEpost@evertan.site.